Upon returning to Britain after quite a leave, you may find Lord British out and about from his throne room. Incidentally he's on the deck in front of the mage hall on the third floor. Without a dock to port into to reach Yew, you need a land route (explorers like I have found ways around this, literally, but lets stick to script for now) and the ole boy might have and idea. In fact, he has a solution.
Lord British undoes a wall in a cave (we might have ventured into earlier) that blocked a little northward passage. With this open, the entire northern continent is now open to us with all its abundance and hardships intact.
The blasted areas of Dawn and Destard house tremendous quantities of reagents. The hills and mountains hide obects of quest and other significance. Just a thought though that with all this frontier, such a vastness makes for plenty of new beasties to pick at you.
North Mainland
{
cave pass under mountains
{
(2) giant
spider
(2) spider
4 chest treasure room
{
(2) mimic [on the platform, just
to the right of the lamp post]
chest
{
potn:orange
potn:white
}
[broken crate] potn:flask
chest
{
potn:green
potn:purple
reag:ginseng
reag:mandrake
}
}
2 chest treasure room
{
[chest] (29) coin
chest
{
(2) food:orange
food:pumpkin
}
}
bucket on south wall
{
gem:cut ruby
gem:cut amethyst
}
}
goblin valley
{
weap:1H:mace
(5) weap:ammo:arrow
[16°13's,30°50'w] sign:nnn village of dawn
(3) troll
(2) goblin mage
(13) goblin
(2) giant spiders
(2) giant rat
[11°36's,31°2'w on
throne] key:gold key [nearby chest]
chest
{
(2) potn:yellow
(20) coin
(20) coin
}
[10°31's,34°24'w desecrated graveyard with secret underneath]
(carved in trees "Victor + Maria" & "LM + MC",
markers labeled "Alex" & "Michael", Large marker engraved with
words "In Loving Memory of Phyllis Jones, You were my muse, I am your legacy")
[10°19's,39°58'w] sign:nnn village of dawn
[8°47's,41°50'w] (2) reag:silk
creeper
plant
}
northern west road
{
[3°0's,37°21'w] thief
[1°49's,36°8'w] wolf
[2°4's,35°20'w] cave
{
(4) skeleton
[chest] mscl:Meteorite
[crate] (203) coin
binding circle
}
[4°54's,33°52'w] giant spider
[6°17's,37°31'w] shack
{
giant spider
potn:yellow
}
thief’s camp
{
bandit
thief
food:roast fowl
reag:ginseng
box
{
potn:yellow
(25) coin
}
first tent
{
(300) coin
(12) coin
reag:mandrake
reag:ginseng
chest
{
(50) coin
(2) potn:black
}
}
second tent
{
weap:1H:broadsword
weap:1H:cutlass
[crate] mscl:Light Heal
}
}
[0°56's,42°11'w] giant crab
[0°8'n,41°29'w] reag:pearl
[0°33'n,41°0'w] chest
{
mscl:Light Heal
(100) coin
}
[1°4'n,36°49'w] sign:nnn village of dawn
[10°37'n,41°31'w] giant crab
[12°18'n,39°38'w] three
pillars (the two on each side teleport between each other, the tallest in the center
teleports to a few steps east to a disappearing fourth pillar that produces a heal)
[6°36'n,33°51'w] sign:nnn village of dawn
[9°9'n,35°44'w] cave
{
giant
weap:1H:axe
chest
{
(2) potn:yellow
potn:black
mscl:Wizard Eye
}
}
[14°29'n,36°1'w] archer
[15°9'n,34°41'w] archer
[16°7'n,36°32'w] thief
[19°12'n,36°47'w] (2) wolf
[20°22'n,37°10'w]
sign:nnn mathis mines
mathis mines
{
(5) goblin
troll
(3) reag:pearl
armr:chain:chest
book:nnn to my dearest son
[chest] (2) potn:serpentwyne
gem:diamond
gem:sapphire
map:Britannian Star cave
}
[21°23'n,36°32'w] archer
[16°43'n,53°23'w] crate
{
weap:2H:warhammer
(2) potn:white
}
primitive camp and cave and opposite camp
{
vulture
(9) weap:ammo:arrow
(Ignite both statues [both braziers] to open
portcullis)
giant
spider
(2) potn:red
(2) goblin
(one of them drops a key:gold key at death, the key is for the following chest)
[chest] weap:2H:claymore
[other camp fire pit] (37) coin
}
[25°16'n,40°5'w] (17) coin
northwest pirate camp
{
(2) bandit
rogue
pirate
potn:serpentwyne
(202) coin; [under pillow in tent] key:gold
key (door to shack at 3°36'n,19°37'w, shack is empty)
[chest] (14) coin
[chest] (41) coin
}
Bakura’s Retreat
{
Bakura
(hermit and master at staves; will train Pole Master skill for the Britannian Star)
book:nnn five stages of lawn care
book:nnn third age of darkness
}
[1°25’n,52°0’w platform] Sir Will Lett’s Grave
{
(swim down in bubbles, touch both statues to kill field)
coffin
{
book:nnn from the notes of Sir William Lett
(when book is NOT in inventory, read to get 2H Master skill)
weap:2H:two-handed sword
}
chest
{
(2) potn:yellow
potn:black
}
[chest] (37) coin
}
}
south west road & Dawn
{
[11°59's,42°23'w] sign:nnn village of dawn
(4) giant rat
[10°11's,44°13'e]
{
(9) reag:garlic
reag:ginseng
}
[10°48's,46°29'w crate] mscl:Fireball
(8) hell hound
(2) vulture
[15°43's,43°28'w] (3) reag:ash
[16°43's,49°8'w]
{
(4) reag:ash
reag:moss
}
[20°28's,50°33'w] cave
{
hell hound
(79) coin
}
[18°54's,54°25'w] mausoleum
{
(3) ghoul
mscl:Ring of Fire
}
[18°3's,51°47'w]
{
(4) reag:ash
reag:moss
reag:ginseng
}
[16°13's,57°3'w and all along grassy cliff] (14) reag:moss
[14°8's,55°3'w] potn:red
[17°51's,59°16'w] grve:poor laurent (reading causes (50) coin
to appear nearby)
[19°29's,57°1'w] (5) reag:ash
[21°51's,60°5'w] (100) coin
[22°30's,58°51'w]
{
reag:ginseng
(3) reag:ash
}
[23°27's,56°30'w] earth golem
[23°55's,58°44'w] (3) reag:ash
[24°13's,58°30'w] reag:ginseng
[24°31's,57°32'w] (3) reag:ash
[24°31's,55°31'w] bandit
[24°41's,56°25'w]
{
reag:garlic
reag:ginseng
}
[26°28's,56°2'w]
{
reag:ginseng
(3) reag:ash
}
[25°14's,16°5'w] (18) reag:garlic
[24°20's,60°15'w] reag:ginseng
[22°44's,61°4'w] pit
{
reag:ash
reag:ginseng
potn:red
potn:orange
}
[28°20's,54°35'w box] potn:yellow
[30°28's,53°56'w] skeleton
[26°53's,52°42'w] sign:nnn village of dawn
[26°13's,51°25'w] reag:nightshade
[25°1's,52°24'w] pentacle [walking near summons stone demon]
[27°2's,51°17'w] food:cheese
[28°9's,52°39'w] bedroll
Dawn graves
{
grve:nnn poor jim
grve:nnn master vaden
grve:nnn lohl
grve:nnn frank
}
[23°48's,45°53'w] ice hound
[25°40's,45°3'w] Destard frozen entrance
}
central Serpent’s Spine Mountains
{
[4°4’n,13°12’w]
{
weap:pole:shepherd’s crook
(13) coin
}
[3°23’n,16°45’w] fort
{
(3) archer
bedroll
chest
{
weap:1H:shortsword
potn:orange
(18) coin
}
chest
{
(14) coin
(19) coin
}
}
[8°11’s,26°50’w] cave
{
(entering this cave causes a stone golem guard to appear and attack from outside)
weap:1H:glass sword
}
[0°23’n,31°25’w] giant brute
[10°59’s,23°59’w] 3 faced mountain
}
Greater Yew
{
Luc
(ranger)
[2°47'n,25°46'w] troll
[5°23'n,25°44'w] thief
[3°21'n,23°52'w] thief
[6°17'n,22°30'w] archer
[6°21'n,27°51'w] map:Yew
[19°48'n,31°57'w] thief
pub
{
Sven (a hard-up patron)
Lucy (the barkeep, brother named Peiter)
book:nnn Everything an Avatar
should Know about Sex
map:Yew
(3) drnk:wine bottle
(2) drnk:bottle of whiskey
}
[provisioner] James
(the provisioner)
Desbet’s
{
book:nnn Gargoyle like Me
map:Britain
(3) jwry:bracelet
bed
lever (recalls or sends the lift)
lift to Vasagralem’s
Desbet (arrives after trial)
}
Vasagralem’s
{
Vasagralem (can only talk after have been to trial, will
help with saving Raven and quest needs [gives qust:red lens, points to mantra and
sigil], next seen at Wrong)
bed
book:nnn Book of Prophecy
[box] jwry:bracelet
}
library
{
(2) sign:nnn please return all
books…
(2) book:nnn The Second Age of
Darkness
(2) book:nnn The Third Age
of Darkness
book:nnn The
Apothecary’s Desk Reference
(2) book:nnn Encyclopedia
Britannia Volume V
book:nnn Struck Commander
book:nnn knights of legend
volume I
book:nnn Karenna’s
Workout
book:nnn Karenna’s
Total Body Workout
(2) book:nnn Encyclopedia
Britannia Volume II
(2) book:nnn Bow
Marksmanship
(2) book:nnn A Treatise on
the Lore of the Gargoyles
(3) book:nnn The Silence of
Chastity
(2) book:nnn Encyclopedia
Britannia Volume IV
(2) book:nnn Encyclopedia
Britannia Volume III
(2) book:nnn Encyclopedia
Britannia Volume I
(2) book:nnn The First Age
of Darkness
(2) book:nnn The
significance of the number eight in current society
book:nnn Fighting with the
bow…
book:nnn Observations of
Black Rock
book:nnn Everything an
Avatar Should Know about Sex
book:nnn Ethical Hedonism
(2) book:nnn History of the
Avatar
book:nnn Warriors of Destiny
book:nnn Vortex Cube
book:nnn Lord British
Biography
(2) book:nnn The Quest of
the Avatar
book:nnn Book of Justice
(revealed behind east bookcase by placing three loose books on shelves with those books of
like color as suggested by the signs)
}
bowyer
{
Raliegh (the bowyer; trains Misl Journeyman skill for
(2000) coin) lever (toggles the ground target moving side to side in the range)
weap:misl:longbow
(19) weap:ammo:arrow
hut
{
bed
[chest] (24) coin
crate
{
(2) weap:misl:longbow
(10) weap:ammo:arrow
}
book:nnn heal potion yellow
(2) weap:ammo:arrow
(20) coin
(5) coin
}
}
farmer
{
farmer
food:carrots
hut
{
bed
food:apple
food:grapes
food:orange
food:pear
food:lime
food:lemon
}
}
Gossiping Women
{
Teresa
Elaina
}
[24°48'n,30°30'w] archer
[28°27'n,34°5'w] binding circle
[30°28'n,33°42'w Ignite the tiki fires here and step
off the pentacle that appears after the first, a mscl:Bolt of Flame will appear]
[7°13'n,20°12'w] binding
circle
[7°18'n,18°16'w] thief
[1°20'n,23°23'w] chest
{
(50) coin
potn:orange
}
[21°12'n,10°33'w] (little girl playing with shells; AS + PS [Star
Wars ref. Anakin Skywalker + Padme Skywalker?])
[30°24'n,16°2'w] food:trout
[32°40'n,18°11'w] (145) coin
[32°5'n,34°58'w] bedroll
[2°8’n,19°21’w on crate by lake dock] food:trout
[3°35’n,19°53’w] empty hut door locked opened by
several keys
[21°13’n,8°59’w] potn:orange
[24°1’n,9°0’w] potn:red
[24°7’n,10°37’w] magic mushroom
points of interest on map
{
01 (6) food:carrots (note
the rabbit-shaped standing stone)
02 ranger standing stones
}
enemies and items on map
{
01 thief
02 giant crab; (2) reag:pearl; drnk:wine bottle; potn:orange
03 (2) goblin; [chest] (250) coin
04 wolf
05 giant crab
06 giant crab
07 potn:serpentwyne
08 (2) drnk:wine bottle
}
(On entering the Court of Truth for the first time, you watch the end
of the tavern keeper Jean-Paul’s
trial, you then have to sit through the farce of Raven’s trial, afterwards you meet Desbet at the entrance of the court, will redirect to Vasagralem)
}
barrier range and steppes
{
[5°32’n,15°34’w in crate on top near south wall of hut] mscl:Summon
Undead
[5°7’n,10°29’w] thief
[2°31’n,9°13’w in large crate] qust:sapphire
lighthouse gem
[8°28’n,13°24’w] camp
{
archer
(2) potn:yellow
}
[12°0’n,12°31’w] near carpet
{
(2) drnk:wine bottle
book:nnn gone with the wisp
}
[21°26’n,1°43’w] potn:yellow
[30°25’n,3°15’w in doorway of sacked lighthouse] potn:yellow
[24°58’n,5°7’w] potn:serpentwyne
[24°34’n,5°7’w] potn:white
[23°41’n,4°40’w] out of the way house
{
[in crate on front porch] key:key (door to house)
[on wardrobe] key:key (foot of bed chest)
[chest] (346) coin
weap:pole:bladed staff
bed
armr:buckler
}
[23°14’n,3°13’w] telescope (magic mushroom on ne Yew coast)
[23°32’n,3°18’w near leg of platform] potn:yellow
[25°34’n,1°42’w] potn:white
[20°52’n,4°0’w] reag:ash
[20°39’n,2°27’w] reag:ash
[8°21’n,10°8’w] (2) goblin
[6°48’n,6°50’w] mausoleum
{
zombie
bedroll
lever (opens middle left crypt)
middle left crypt
{
potn:blue
jwry:bracelet
jwry:necklace
gem:cut amethyst
(20) coin
}
}
[9°21’n,4°1’w] troll
[10°27’n,0°46’w] goblin
[12°53’n,1°31’e] goblin camp
{
(2) goblin
troll
[chest] (600) coin
weap:1H:longsword
(2) sleeping bag
weap:1H:broadsword
}
[14°55’n,0°6’e] goblin
[17°31’n,3°15’e]
{
thief
[barrel] (43) coin
}
[22°49’n,0°2’e] reag:ash
[26°44’n,3°3’e] creeper plant
[26°0’n,2°30’e] creeper plant
[26°21’n,2°10’e] creeper plant
[26°19’n,3°25’e] (100) coin
[21°0’n,6°57’e near sign] potn:yellow
}
northern mountains and Abbey ruins
{
[27°9’n,11°36’e] ice hound
[27°6’n,13°13’e] ice hound
[26°29’n,13°54’e] ice hound
[26°45’n,16°3’e] ice hound
[28°28’n,16°22’e] ice hound
[32°13’n,12°11’e] ice dragon
[28°50’n,16°54’e] (4) gem:sapphire
[32°3’n,12°13’e] weap:1H:Sword of Frost
(invisible, use Ethereal Sight at night to see)
[22°31’n,17°4’e] hut
{
bedroll
book:nnn on dreams and visions
}
[20°52’n,15°18’e] Brock (last monk of the Abbey)
[16°10’n,16°25’e] large brazier (Ignite then stand in the flame that appears
between the two smaller braziers, a building will rise under the large brazier; using the
ledge on the canyon wall, climb to the center level where there is a altar; as you walk up
to it, the qust:Candle of Love appears)
[28°24’n,24°36’e] ice cave
{
(2) ice
hound
chest
{
reag:ash
reag:mandrake
}
}
[25°1’n,23°18’e] cave
{
(2) white
wolf
(20) coin
(50) coin
}
[22°3’n,11°27’e] white wolf
[23°52’n,10°40’e] den
{
(2) wolf
white wolf
}
[20°14’n,12°5’e] potn:yellow
[17°52’n,13°22’e] potn:yellow
[16°48’n,13°25’e] ice hound
[15°6’n,13°32’e] white wolf
[15°19’n,14°2’e] wolf
[12°56’n,13°54’e] white wolf
[9°7’n,15°42’e] camp
{
(2) thief
bedroll
}
[5°5’n,15°51’e] (2) wolf
[6°4’n,18°59’e] condor of justice (answer no to his 3 questions to get the qust:Quill
of Justice)
[14°5’n,25°30’e] goblin camp
{
(2) goblin
troll
food:apple
food:cooked steak
drnk:bottle of whiskey
food:rack of lamb
}
[12°27’n,18°48’e]
{
wolf
white wolf
}
[12°47’n,22°19’e] cave
{
(2) ice
hound
white wolf
}
[16°14’n,23°40’e] troll
[19°22’n,18°21’e] wolf
[19°48’n,20°24’e] white wolf
[21°59’n,21°52’e] ice hound
[23°14’n,26°22’e] goblin
[25°53’n,25°45’e] (2) goblin
[28°48’n,26°14’e] post
{
goblin
(2) food:cooked steak
crate
{
potn:blue
potn:black
(224) coin
}
}
[21°33’n,29°58’e] camp
{
(2) goblin
troll
food:roast pig
[chest] (50) coin
drnk:bottle of whiskey
(2) food:rack of lamb
food:roast fowl
}
[17°56’n,23°52’e] camp
{
goblin
troll
crate
{
(20) coin
(5) coin
}
[fire] (20) coin
[barrel] (5) coin
}
[24°59’n,28°29’e] abandoned mine
{
skeleton
[barrel] gem:cut sapphire
gem:cut sapphire
gem:cut diamond
}
[16°16’n,29°13’e] camp
{
(2) goblin
(50) coin
}
[11°59’n,29°14’e] goblin
[12°20’n,28°37’e] troll
[9°17’n,30°45’e] telescope (where sarpents dwell, an
ocean view sometimes with sea serpent)
[22°38’n,31°44’e] troll
[21°15’n,33°32’e] goblin
[19°37’n,32°49’e] goblin
[31°57’n,17°52’e] horse in ice, a curiosity
}
Wrong Keep
{
(2) guard
(2) wrymguard
armoury
{
(3) weap:2H:two-handed axe
(3) armr:shield
[chest] (3) weap:misl:longbow
(12) weap:ammo:arrow
(12) weap:ammo:arrow
(12) weap:ammo:arrow
}
barracks
{
[chest] (47) weap:ammo:arrow
chest
{
(2) food:apple
(2) food:orange
}
[chest] (17) coin
[chest] weap:1H:short sword
(8) bed
}
}
}